XR-Equipment
The PRIME TWO ART is a wireless data glove through which motion data can be tracked with ART DTrack System. This data is transferred directly into common software engines such as Unity, Unreal and Motionbuilder.
SCOPE OF DELIVERY: MANUS PRIME TWO ART
Hardware
1x pair Manus Prime Two ART Gloves, size S to L
2x ART Targets (Reflective Marker Addon adapter)
1x Wireless USB Dongle
2x USB-C Charger cables
1x power adapter
2x batteries (rechargeable)
1x starter guide (digital)
Software PERPETUAL
MANUS CORE
MANUS POLYGON (simple Body-Tracking)
MANUS SDK compatible with C++, C#, Python
Plugin for Unity, Unreal, MotionBuilder
plus VAT
INTERACT NATURALLY IN VR
The virtual representation of real hand movements, combined with tactile feedback on the back of the hand, is an enormous enrichment for intuitive interaction with virtual data. Whether for virtual education scenarios, training, ergonomic studies, feasibility studies or assembly simulation: The analysis of hand movement data can have decision-relevant effects. Furthermore, it is worthwhile to pretrain motion sequences virtually. The advantages in terms of error and accident prevention are significant across all industries.
THE MANUS PRIME TWO ART
consists of a stretchy, antibacterial material, which adapts very flexibly to different hand sizes. The fingertips are exposed, which makes it possible to feel surface structures and grasp real objects without hindrance. The data gloves feel light and comfortable.
HYGIENE AND WASHABILITY
The double-layer design allows the electronics to be quickly removed from the textile, which is antibacterial and washable.
COMPATIBILITY
Use the following Steam VR compatible headsets: HTC VIVE, HTC VIVE PRO, VALVE INDEX, VARJO VR-1, VARJO VR-2, VARJO VR-2 PRO, VARJO XR-1, OCULUS QUEST, QCULUS RIFT S
Use the following Tracking-System: ART DTrack
FINGERTRACKING
Bending sensors measure the angle and spread position of the fingers. They lie on a protective layer sewn into the antistatic fabric. The sensors are stably positioned in the glove. This ensures a permanently high quality of movement measurement. The bending sensors are immune to magnetic interference fields.
POSITION TRACKING
The position of the hand is located in space by the ART Tracking System. MANUS CORE manages the movement data. The position data is loaded directly from the ART DTrack Client into MANUS CORE and synchronizes the hand movement data of the glove data.
SOFTWARE FEATURES
MANUS CORE
Each hand is individual. With the MANUS CORE software, the data glove can be individually calibrated within 45 seconds. The settings are calibrated once and can be saved and recalled in user profiles. The software offers further setting options such as frequencies and finger pinch. In addition, information on bending behaviour, battery status and latency can be read out.
PLUGINS
for Unity, Unreal Engine 4 and MotionBuilder
MANUS SDK
The MANUS SDK allows you to implement the functionalities of the data glove directly into your own software. Access all data, communicate directly and set your customized Glove Data Pipeline. The SDK is compatible with C, C++ and C#.
SIGNAL DELAY
< 5ms after MANUS CORE
SENSOR SAMPLING RATE
200Hz
ACCUMPTURE TIME
5 hours continuous operation / 3 hours in combination with the powerful IMU, the battery is replaceable
CHARGE
5V via USB-C (cable included in delivery)
GLOVE SIZE
S to L (stretchable fabric)
WEIGHT
60 grams
SIGNAL TRANSMISSION
2.4 GHz radio frequency (wireless), proprietary protocol
TACTILE FEEDBACK
fully programmable vibration motor on the back of the hand
FINGER SENSOR TYPE
10 x 2 DoF flexible sensors, 6 x 9 DoF IMU’s
FINGER SENSOR ACCURACY
Average deviation of +/- 2.5 degrees
FINGER SENSOR REPEATABILITY
More than 1.000.000 bends
ORIENTATION SENSOR THUMB
The alignment of the thumb is measured with 9DOF IMU
ORIENTATION SENSOR FINGER BACK
The alignment of the hand is measured with a 9DOF IMU
ACCURACY OF THE ORIENTATION SENSOR
+/- 2.5 degrees
TEXTIL
High performance, antibacterial polyester fabric suitable for sports, two layers, the inlay is washable
We would be pleased to make you an individual offer for our products and services in the following areas:
Media technology
XR equipment
XR software
Furthermore, we support you with services around
Advice
Service packages
Assembly and integration
Financing and operator models
Very often photos, videos and product data sheets are not sufficient to get a well-founded impression of a media technology environment. Therefore our free demo offer is gladly taken up. We invite you to experience our products live in the IMSYS-CX-Lab. Get an impression of the usability, quality and functionality of the technologies. Get useful tips and insider information in a DEMO session. Mail to hello(at)imsys-vr.com
You are planning an event and are thinking about staging your content with a technical highlight? Or the live demo of the IMSYS-CX-Lab is not enough. It would be better to test individual products in your environment over a longer period of time? Contact us and let us show the range of our solutions and components available for rental. Ask for rental offers of products from the segments: Media Technology, XR-Equipment and XR-Software. Mail to hello(at)imsys-vr.com