The MANUS PRIME TWO HAPTIC is the newest data glove for hand-tracking. You can feel VR-objects due to its haptic feedback.
SCOPE OF DELIVERY: MANUS PRIME TWO HAPTIC
1x pair Manus Prime Two Haptic Gloves, size S to L
2x Vive Tracker Adapter
1x Wireless USB Dongle
2x USB-C Charger cables
1x power adapter
2x batteries (rechargeable)
SOFTWARE LICENSE MANUS CORE
1 year: 500 € + VAT
perpetual: 1500 € + VAT
one license can be used for 3 pairs of MANUS PRIME
MANUS POLYGON (Body Tracking Software)
MANUS SDK compatible with C++, C#, Python
Plugin for Unity, Unreal, MotionBuilder
Updates, Manuals, Tutorials
INTERACT NATURALLY IN VR
The virtual representation of real hand movements, combined with tactile feedback on the back of the hand, is an enormous enrichment for intuitive interaction with virtual data. Whether for virtual education scenarios, training, ergonomic studies, feasibility studies or assembly simulation: The analysis of hand movement data can have decision-relevant effects. Furthermore, it is worthwhile to pretrain motion sequences virtually. The advantages in terms of error and accident prevention are significant across all industries.
Haptic feedback generates a deeper intrinsic understanding of the VR content experienced. Furthermore, objects outside the field of vision can be felt. Movement sequences that have to be performed outside the field of vision can thus be simulated and trained more effectively.
THE MANUS PRIME TWO
consists of a stretchy, antibacterial material, which adapts very flexibly to different hand sizes. The fingertips are exposed, which makes it possible to feel surface structures and grasp real objects without hindrance. The data gloves feel light and comfortable.
THE MANUS PRIME TWO HAPTIC
has additional linear resonance actuators at the fingertips that transmit haptic signals. The signals can be adjusted to different strengths for specific application scenarios. The haptic GUI can also be used to adjust the signal resonance and frequency.
HYGIENE AND WASHABILITY
The double-layer design allows the electronics to be quickly removed from the textile, which is antibacterial and washable.
Use the following headsets: HTC VIVE, HTC VIVE PRO, VALVE INDEX, VARJO VR-1, VARJO VR-2, VARJO VR-2 PRO, VARJO XR-1, OCULUS QUEST, QCULUS RIFT S
Use the following trackers: STEAM VR-compatible TRACKER
Use the following Base Stations: LIGHTHOUSE Bases Stations
Bending sensors measure the angle and spread position of the fingers. They lie on a protective layer sewn into the antistatic fabric. The sensors are stably positioned in the glove. This ensures a permanently high quality of movement measurement. The bending sensors are immune to magnetic interference fields.
The hand position is located in space by means of a tracker. The Manus Prime Edition comes with a universal tracker strap for various STEAM VR capable trackers, which can be used for position tracking.
Each hand is individual. With the MANUS CORE software, the data glove can be individually calibrated within 45 seconds. The settings are calibrated once and can be saved and recalled in user profiles. The software offers further setting options such as frequencies and finger pinch. In addition, information on bending behaviour, battery status and latency can be read out.
UNITY PLUGIN 2020
Use your gloves directly in Unity with the interaction framework that is directly integrated into VRTK You will then be able to start in UNITY in a few minutes.
The MANUS SDK allows you to implement the functionalities of the data glove directly into your own software. Access all data, communicate directly and set your customized Glove Data Pipeline. The SDK is compatible with C, C++ and C#.
UNREAL PLUGIN 2020
Use the MANUS PRIME ONE directly in UNREAL. Blueprints or C++ will give you access to all generated data so you can start developing your application today.
< 5ms after MANUS CORE
SENSOR SAMPLING RATE
5 hours continuous operation
(Second battery included for quick replacement)
5V via USB-C (cable included in delivery)
S to L (stretchable fabric)
2.4 GHz radio frequency (wireless), proprietary protocol
fully programmable vibration motor on the back of the hand
5x programmable LRA modules
FINGER SENSOR TYPE
10 x 2 DoF flexible sensors, 6 x 9 DoF IMU’s
FINGER SENSOR ACCURACY
Average deviation of +/- 2.5 degrees
FINGER SENSOR REPEATABILITY
More than 1.000.000 bends
ORIENTATION SENSOR THUMB
The alignment of the thumb is measured with 9DOF IMU
ORIENTATION SENSOR FINGER BACK
The alignment of the hand is measured with a 9DOF IMU
ACCURACY OF THE ORIENTATION SENSOR
+/- 2.5 degrees
High performance, antibacterial polyester fabric suitable for sports
We would be pleased to make you an individual offer for our products and services in the following areas:
Furthermore, we support you with services around
Assembly and integration
Financing and operator models
Very often photos, videos and product data sheets are not sufficient to get a well-founded impression of a media technology environment. Therefore our free demo offer is gladly taken up. We invite you to experience our products live in the IMSYS-CX-Lab. Get an impression of the usability, quality and functionality of the technologies. Get useful tips and insider information in a DEMO session. Mail to hello(at)imsys-vr.com
You are planning an event and are thinking about staging your content with a technical highlight? Or the live demo of the IMSYS-CX-Lab is not enough. It would be better to test individual products in your environment over a longer period of time? Contact us and let us show the range of our solutions and components available for rental. Ask for rental offers of products from the segments: Media Technology, XR-Equipment and XR-Software. Mail to hello(at)imsys-vr.com